Designing the creative, cultural mix of New World: Aeternum’s environments has meant its “developers have to be magicians”by Art director Charles Bradbury and associate art director Rosie Strzalkowski reveal how the game’s unique world is made. Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Name * Email * Website Comment * Save my name, email, and website in this browser for the next time I comment.