Dreamcore review: when style is the whole game
Getting lost in liminal spaces is more dull than terrifying.
Getting lost in liminal spaces is more dull than terrifying.
It’s hard to ignore the irony.
Everything we expect from the next updates to Epic Games’ engine.
It’s a provocative defiance of governmental design.
Visual scripting could open up game development to more people than ever before.
Creative director Moo Yu reveals this contemporary interpretation of Greek mythology isn’t just cosy Hades.