Dissecting Avowed’s beautifully abstract artwork, and how it was made
A bold vision of fantasy and ambiguity – Skylight Collective’s Executive Creative Director and Obsidian’s Game Director explain how it was made.
A bold vision of fantasy and ambiguity – Skylight Collective’s Executive Creative Director and Obsidian’s Game Director explain how it was made.
ILM made them incredibly lifelike.
What would you change about Photoshop?
“I’ll see you in the ring, brother”.
Unfortunately, I couldn’t find any information about the Chinese illustrator Yinzheng. One thing I can judge is that he works in the game industry, in particular, it can be deduced from his concept art for… Read More »The Superb Game Concept Artworks by Yinzheng
Norwegian artist Trygve Skogrand, residing on the edge of a vast forest in central Norway, presents a series of small paintings as simple, philosophical explorations about life. Through his art, Skogrand finds immense joy in… Read More »“Drodlene”: Trygve Skogrand’s Naive Drawings About Wonder, Life And Love