Quote of the Day by Paul Klee: “Art does not reproduce the visible; rather, it makes visible.”
Why the artist’s 1920 creative manifesto feels more relevant than ever in the age of AI art.
Why the artist’s 1920 creative manifesto feels more relevant than ever in the age of AI art.
Is it a “huge knife in the back” for animation?
Matías Vivanco Brellenthin is a 3D digital artist and director from Santiago, Chile. He specializes in surreal sci-fi and fantasy imagery built entirely in Blender, and has worked with clients including Nissan, NVIDIA, Lil Nas… Read More »3D Artist Matías Vivanco Brellenthin Builds Entire Dreamworlds in Purple, One Surreal Blender Scene at a Time
Steve McDonald is an award-winning Canadian illustrator, a founding member of the artist collective Drawnonward, and an international bestselling author with Chronicle Books, now working at the intersection of traditional illustration and AI-assisted art. McDonald… Read More »Professional Illustrator Steve McDonald Builds a Bridge Between Traditional Illustration Craft and the Age of AI Art
Matt Dixon is a UK-based freelance illustrator and concept artist who has worked in the video games industry since 1988, with credits including Hearthstone, World of Warcraft, Electronic Arts, and Blizzard Entertainment. Dixon is best… Read More »Transmissions: Matt Dixon Paints Rusty Robots Wandering a Quiet World That No Humans Ever Reached
Eugene Golovanchuk is a self-taught 3D artist and Visual Systems Director based in Kyiv, Ukraine, known for cyberpunk-tinged dark surrealism and digital fashion. Golovanchuk began working in 3D in 2016 and built his signature style… Read More »Eugene Golovanchuk’s Cyberpunk Surrealism Has Quietly Reshaped Digital Fashion Design