How The Witcher 4’s “infinite forest” is being built one branch at a time using Unreal Engine 5.6by I speak to Epic Games and CD Projekt Red Kajetan Kapuściński to discover if this is more than a demo. Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Name * Email * Website Comment * Save my name, email, and website in this browser for the next time I comment.